#pragma once
#include "Objects.h"
class Interact : public Objects
{
public:
    QPixmap interact64[4];
    QPixmap enemy[6];
    QPixmap Out;

    bool isEnemy = false;
    int typeId = 0;

    int AnimotionId = 0;

    Interact(int id);
    ~Interact();

    int getId();
    void updateAnimo();
    void switchToEnemy();
    QPixmap getImg() override;
};
